The Ultimate 2D Character Animation Course with Dragonbones

Learn to create professional 2D character animations with Dragonbones

If you are looking for a way to create professional animations for your characters which is simple and doesn’t cost you anything then this is the course for you. In this course you will learn how to create smooth and flexible 2D character animations for free!

What you’ll learn

  • You will be able to import, rig and animate your own 2D character with Dragonbones.
  • You will learn basic animation principles and create four most used animations walk, idle, attack and hit.
  • You will learn to use advanced features of Dragonbones like creating meshes, IK constraints and weights.
  • You will learn how to swap character parts in existing animations and how to add new elements.
  • You will learn how to export your animations that are ready to be used in your projects.

Course Content

  • Before we start –> 2 lectures • 3min.
  • Preparing your 2D character for animation –> 2 lectures • 23min.
  • Advanced features –> 2 lectures • 19min.
  • Creating the animations –> 2 lectures • 30min.
  • Adding frame by frame animation to our existing animations –> 1 lecture • 10min.
  • Miscellaneous tools in Dragonbones –> 1 lecture • 4min.
  • Exporting the animations –> 1 lecture • 9min.
  • Bonus tips –> 1 lecture • 2min.

The Ultimate 2D Character Animation Course with Dragonbones

Requirements

If you are looking for a way to create professional animations for your characters which is simple and doesn’t cost you anything then this is the course for you. In this course you will learn how to create smooth and flexible 2D character animations for free!

DragonBones is an open source and free 2D Skeletal Animation program.

It’s simple, it’s free, it’s all you need!

This course will teach you how to use Dragonbones to create dynamic animations for your characters.

Starting off with basics, this course also covers some advanced features of Dragonbones such as Mesh Animations, IK Constraints and many more that you only find in premium software.

What will you learn during this course?

  • Exporting the character properly from drawing softwares like photoshop to be used in Dragonbones
  • Different methods for importing the character
  • Arranging the character parts and build up the skeletal rig for it
  • Creating and using meshes to animate soft bodies, like clothes and hair
  • Creating IK constraints and how it is used
  • Creating four basic animations for the character: idle, walk, attack, hit
  • Implementing frame by frame animations
  • Swapping character parts to make new animations from existing ones
  • Exporting the character to be used in different types of projects

Throughout the course I will go over Dragonbones user interface, useful shortcuts and best practices to make your animation process efficient.

I strive to create lectures that are both highly informative and easy to understand. All of the practices that you will learn, comes from personal experience with 2D animation. The aim of this lecture is to help all the animation enthusiasts, regardless of the level of their prior experience in animation.

Get Tutorial